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# Requirements

dotAtlas will work in any modern desktop browser, but make sure you know what the specific requirements are.

##
Supported browsers

dotAtlas supports modern browsers based on the Blink, Gecko and WebKit engines. These include, for example, Chrome, Edge, Opera, Firefox, Safari.

Mobile browsers not yet supported.

dotAtlas does not currently support mobile devices. Based on user interest, dotAtlas may support mobile browsers in the future, possibly with a limited set of available layer types or slightly degraded rendering quality.

##
Technological requirements

dotAtlas relies on the following web technologies:

- JavaScript. The minimum required version is ECMAScript 5, but dotAtlas also comes in ECMAScript 6 module format.

- HTML5 canvas.

- WebGL. In addition to the base WebGL specification, dotAtlas requires the following WebGL extensions:

  - `OES_texture_float`

  - `OES_texture_float_linear`
  - `OES_standard_derivative`
  - `WEBGL_color_buffer_float`
  - `EXT_float_blend`

  Note that support for WebGL extensions depends on specific graphics hardware, not the browser. The vast majority of current hardware does support the above WebGL extensions.

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